TechnologyThe Verge1 min read9/23/2026 (2h ago)

Nobody does it like Remedy

Nobody does it like Remedy
60-Word AI Digest

Video games have given us plenty of ways to traverse huge open worlds, but none have felt quite as oddly exhilarating as manipulating gravity in Control Resonant's twisted version of New York City. It's a game that lets you flip, twist, and fly through the air while exploring settings that look ripped out of Inception. It's...

Key Takeaways

  • Video games have given us plenty of ways to traverse huge open worlds, but none have felt quite as oddly exhilarating as manipulating gravity in Control Resonant's twisted version of New York City.
  • It's a game that lets you flip, twist, and fly through the air while exploring settings that look ripped out of Inception.
  • It's as if you mashed up the meta storytelling of House of Leaves with the inventive platforming of Super Mario Galaxy and somehow turned it into a coherent experience.

Video games have given us plenty of ways to traverse huge open worlds, but none have felt quite as oddly exhilarating as manipulating gravity in Control Resonant's twisted version of New York City. It's a game that lets you flip, twist, and fly through the air while exploring settings that look ripped out of Inception. It's as if you mashed up the meta storytelling of House of Leaves with the inventive platforming of Super Mario Galaxy and somehow turned it into a coherent experience. That strange combination is just the latest example of developer Remedy making games like nobody else out there. Resonant is a sequel to 2019's Control - thou … Read the full story at The Verge.

Original Publisher Attribution

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Nobody does it like Remedy — Loop60